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Craig Oats
Craig Oats
Senior 3D Artist
Adelaide, Australia

Summary

3D artist specializing in production-level environments for animation, with a subset of skills including but not limited to modelling, texturing, scene lighting, terrain creation and vegetation landscaping.

Skills

3D ModelingTexturingEnvironment ModelingCharacter ModelingDigital SculptingRetopologyUV MappingRenderingLevel DesignShadersPhysically Based RenderingTexture BakingVideo EditingProject Management3D Animation2D Character AnimationCharacter Animation

Software proficiency

Blender
Blender
ZBrush
ZBrush
Photoshop
Photoshop
DaVinci Resolve
DaVinci Resolve
After Effects
After Effects
Substance 3D Painter
Substance 3D Painter
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Quixel Suite
Quixel Suite
Maya
Maya
3DCoat
3DCoat
TopoGun
TopoGun
UVLayout
UVLayout
Arnold
Arnold
Unreal Engine
Unreal Engine
Unity
Unity

Productions

    • Video Game
      Robot Race
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Easley-Dunn Games

Experience

  • Senior 3D Artist at Convergen
    Australia
    May 2016 - Present

  • Environment Artist (Junior) at Easley Dunn Games
    September 2012 - January 2013

    Worked as an environment model & texture artist producing mobile-spec art assets for the 3D iOs racing game Robot Race.

    https://itunes.apple.com/us/app/robot-race/id539184198?mt=8